20#include "manifold/common.h"
21#include "manifold/vec_view.h"
112template <
typename Precision,
typename I = u
int32_t>
224 size_t offset = 3 * t;
235 size_t offset = 4 * h;
236 return la::vec<Precision, 4>(
247 size_t offset = 12 * run;
251 return mat3x4(la::mat<Precision, 3, 4>(&
runTransform[offset]));
275MeshGL64 ReadOBJ(std::istream& stream);
276bool WriteOBJ(std::ostream& stream,
const MeshGL64& mesh);
331 "Compose is deprecated, use BatchBoolean with OpType::Add instead.")]]
334 static Manifold Cube(vec3 size = vec3(1.0),
bool center =
false);
336 double radiusHigh = -1.0,
int circularSegments = 0,
337 bool center =
false);
340 double edgeLength,
double level = 0,
341 double tolerance = -1,
bool canParallel =
true);
351 int nDivisions = 0,
double twistDegrees = 0.0,
352 vec2 scaleTop = vec2(1.0));
354 int circularSegments = 0,
355 double revolveDegrees = 360.0f);
363 PropertiesWrongLength,
364 MissingPositionProperties,
365 MergeVectorsDifferentLengths,
366 MergeIndexOutOfBounds,
367 TransformWrongLength,
414 double zDegrees = 0.0)
const;
439 double originOffset)
const;
451 std::function<
void(
double*, vec3,
const double*)> propFunc)
const;
467 const std::vector<Smoothness>& sharpenedEdges = {});
469 const std::vector<Smoothness>& sharpenedEdges = {});
476 static Manifold Hull(
const std::vector<Manifold>& manifolds);
515 static Manifold ReadOBJ(std::istream& stream);
516 bool WriteOBJ(std::ostream& stream)
const;
530 Manifold(std::shared_ptr<CsgNode> pNode_);
531 Manifold(std::shared_ptr<Impl> pImpl_);
533 mutable std::shared_ptr<CsgNode> pNode_;
535 CsgLeafNode& GetCsgLeafNode()
const;
548inline std::string ToString(
const Manifold::Error& error) {
550 case Manifold::Error::NoError:
552 case Manifold::Error::NonFiniteVertex:
553 return "Non Finite Vertex";
554 case Manifold::Error::NotManifold:
555 return "Not Manifold";
556 case Manifold::Error::VertexOutOfBounds:
557 return "Vertex Out Of Bounds";
558 case Manifold::Error::PropertiesWrongLength:
559 return "Properties Wrong Length";
560 case Manifold::Error::MissingPositionProperties:
561 return "Missing Position Properties";
562 case Manifold::Error::MergeVectorsDifferentLengths:
563 return "Merge Vectors Different Lengths";
564 case Manifold::Error::MergeIndexOutOfBounds:
565 return "Merge Index Out Of Bounds";
566 case Manifold::Error::TransformWrongLength:
567 return "Transform Wrong Length";
568 case Manifold::Error::RunIndexWrongLength:
569 return "Run Index Wrong Length";
570 case Manifold::Error::FaceIDWrongLength:
571 return "Face ID Wrong Length";
572 case Manifold::Error::InvalidConstruction:
573 return "Invalid Construction";
574 case Manifold::Error::ResultTooLarge:
575 return "Result Too Large";
577 return "Unknown Error";
581inline std::ostream& operator<<(std::ostream& stream,
582 const Manifold::Error& error) {
583 return stream << ToString(error);
static Manifold LevelSet(std::function< double(vec3)> sdf, Box bounds, double edgeLength, double level=0, double tolerance=-1, bool canParallel=true)
Definition sdf.cpp:456
Manifold SmoothOut(double minSharpAngle=60, double minSmoothness=0) const
Definition manifold.cpp:652
Manifold RefineToLength(double) const
Definition manifold.cpp:701
Manifold CalculateCurvature(int gaussianIdx, int meanIdx) const
Definition manifold.cpp:588
static Manifold BatchBoolean(const std::vector< Manifold > &manifolds, OpType op)
Definition manifold.cpp:767
double MinGap(const Manifold &other, double searchLength) const
Definition manifold.cpp:972
static uint32_t ReserveIDs(uint32_t)
Definition manifold.cpp:391
size_t NumProp() const
Definition manifold.cpp:257
Polygons Project() const
Definition manifold.cpp:917
size_t NumPropVert() const
Definition manifold.cpp:265
static Manifold Extrude(const Polygons &crossSection, double height, int nDivisions=0, double twistDegrees=0.0, vec2 scaleTop=vec2(1.0))
Definition constructors.cpp:247
Box BoundingBox() const
Definition manifold.cpp:272
std::pair< Manifold, Manifold > SplitByPlane(vec3 normal, double originOffset) const
Definition manifold.cpp:852
Error Status() const
Definition manifold.cpp:235
Manifold MinkowskiDifference(const Manifold &) const
Definition manifold.cpp:895
int Genus() const
Definition manifold.cpp:338
Manifold & operator+=(const Manifold &)
Definition manifold.cpp:789
Manifold Warp(std::function< void(vec3 &)>) const
Definition manifold.cpp:492
Manifold Refine(int) const
Definition manifold.cpp:683
MeshGL64 GetMeshGL64(int normalIdx=-1) const
Definition manifold.cpp:220
static Manifold Sphere(double radius, int circularSegments=0)
Definition constructors.cpp:203
std::pair< Manifold, Manifold > Split(const Manifold &) const
Definition manifold.cpp:831
bool MatchesTriNormals() const
Definition manifold.cpp:400
size_t NumEdge() const
Definition manifold.cpp:247
int OriginalID() const
Definition manifold.cpp:362
double Volume() const
Definition manifold.cpp:353
Manifold Transform(const mat3x4 &) const
Definition manifold.cpp:462
MeshGL GetMeshGL(int normalIdx=-1) const
Definition manifold.cpp:199
Manifold RefineToTolerance(double) const
Definition manifold.cpp:722
Manifold WarpBatch(std::function< void(VecView< vec3 >)>) const
Definition manifold.cpp:511
Manifold Translate(vec3) const
Definition manifold.cpp:419
std::vector< Manifold > Decompose() const
Definition constructors.cpp:487
Manifold Rotate(double xDegrees, double yDegrees=0.0, double zDegrees=0.0) const
Definition manifold.cpp:450
Manifold SetTolerance(double) const
Definition manifold.cpp:297
static Manifold Cylinder(double height, double radiusLow, double radiusHigh=-1.0, int circularSegments=0, bool center=false)
Definition constructors.cpp:160
Manifold & operator^=(const Manifold &)
Definition manifold.cpp:819
static Manifold Revolve(const Polygons &crossSection, int circularSegments=0, double revolveDegrees=360.0f)
Definition constructors.cpp:336
bool IsEmpty() const
Definition manifold.cpp:228
static Manifold Compose(const std::vector< Manifold > &)
Definition constructors.cpp:478
Manifold Boolean(const Manifold &second, OpType op) const
Definition manifold.cpp:759
Manifold AsOriginal() const
Definition manifold.cpp:373
Manifold Hull() const
Definition manifold.cpp:939
Manifold SmoothByNormals(int normalIdx) const
Definition manifold.cpp:626
Manifold Scale(vec3) const
Definition manifold.cpp:429
Manifold TrimByPlane(vec3 normal, double originOffset) const
Definition manifold.cpp:867
size_t NumTri() const
Definition manifold.cpp:253
Manifold SetProperties(int numProp, std::function< void(double *, vec3, const double *)> propFunc) const
Definition manifold.cpp:536
Manifold CalculateNormals(int normalIdx, double minSharpAngle=60) const
Definition manifold.cpp:609
double SurfaceArea() const
Definition manifold.cpp:346
size_t NumVert() const
Definition manifold.cpp:241
Polygons Slice(double height=0) const
Definition manifold.cpp:907
double GetTolerance() const
Definition manifold.cpp:289
Manifold operator^(const Manifold &) const
Definition manifold.cpp:812
double GetEpsilon() const
Definition manifold.cpp:280
static Manifold Cube(vec3 size=vec3(1.0), bool center=false)
Definition constructors.cpp:137
Manifold()
Definition manifold.cpp:120
Manifold Mirror(vec3) const
Definition manifold.cpp:474
Manifold operator-(const Manifold &) const
Definition manifold.cpp:797
Manifold MinkowskiSum(const Manifold &) const
Definition manifold.cpp:880
Manifold & operator-=(const Manifold &)
Definition manifold.cpp:804
Manifold Simplify(double tolerance=0) const
Definition manifold.cpp:319
size_t NumDegenerateTris() const
Definition manifold.cpp:409
Manifold operator+(const Manifold &) const
Definition manifold.cpp:782
static Manifold Tetrahedron()
Definition constructors.cpp:125
static Manifold Smooth(const MeshGL &, const std::vector< Smoothness > &sharpenedEdges={})
Definition constructors.cpp:83
MeshGLP< double, uint64_t > MeshGL64
Double-precision, 64-bit indices - best for huge meshes.
Definition manifold.h:273
MeshGLP< float > MeshGL
Single-precision - ideal for most uses, especially graphics.
Definition manifold.h:269
ExecutionParams & ManifoldParams()
Definition manifold.cpp:921
Global parameters that control debugging output. Only has an effect when compiled with the MANIFOLD_D...
Definition common.h:510
OpType
Boolean operation type: Add (Union), Subtract (Difference), and Intersect.
Definition common.h:476
std::vector< SimplePolygon > Polygons
Set of polygons with holes. Order of contours is arbitrary. Can contain any depth of nested holes and...
Definition common.h:142
Axis-aligned 3D box, primarily for bounding.
Definition common.h:160
Mesh input/output suitable for pushing directly into graphics libraries.
Definition manifold.h:113
la::vec< I, 3 > GetTriVerts(size_t t) const
Definition manifold.h:223
bool Backside(size_t run) const
Definition manifold.h:261
std::vector< uint32_t > mergeFromVert
Definition manifold.h:131
I NumRun() const
Number of triangle runs.
Definition manifold.h:119
void UpdateNormals(int normalIdx)
std::vector< uint32_t > runIndex
Definition manifold.h:143
std::vector< float > vertProperties
Definition manifold.h:125
std::vector< float > runTransform
Definition manifold.h:154
std::vector< uint8_t > runFlags
Definition manifold.h:158
std::vector< uint32_t > mergeToVert
Definition manifold.h:135
I NumTri() const
Number of triangles.
Definition manifold.h:117
mat3x4 GetRunTransform(size_t run) const
Definition manifold.h:246
std::vector< float > halfedgeTangent
Definition manifold.h:169
std::vector< uint32_t > runOriginalID
Definition manifold.h:149
std::vector< uint32_t > triVerts
Definition manifold.h:128
la::vec< Precision, 4 > GetTangent(size_t h) const
Definition manifold.h:234
float tolerance
Definition manifold.h:174
I NumVert() const
Number of property vertices.
Definition manifold.h:115
std::vector< uint32_t > faceID
Definition manifold.h:164
la::vec< Precision, 3 > GetVertPos(size_t v) const
Definition manifold.h:211
uint32_t numProp
Definition manifold.h:121