Manifold 3.0
Robust geometry
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cross_section.h
1// Copyright 2023 The Manifold Authors.
2//
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7// http://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14
15#pragma once
16
17#include <functional>
18#include <memory>
19#include <mutex>
20#include <vector>
21
22#include "manifold/common.h"
23#include "manifold/vec_view.h"
24
25namespace manifold {
26
32
33struct PathImpl;
34
42 public:
49
50 CrossSection(const CrossSection& other);
51 CrossSection& operator=(const CrossSection& other);
52 CrossSection(CrossSection&&) noexcept;
53 CrossSection& operator=(CrossSection&&) noexcept;
55
56 // Adapted from Clipper2 docs:
57 // http://www.angusj.com/clipper2/Docs/Units/Clipper/Types/FillRule.htm
58 // (Copyright © 2010-2023 Angus Johnson)
66 // TODO(#1707): EvenOdd/NonZero/Negative are preserved for backend/API
67 // compatibility; remove them when the public construction API can break. The
68 // Boolean2 backend supports only Positive construction.
75
82
86 CrossSection(const SimplePolygon& contour,
87 FillRule fillrule = FillRule::Positive);
88 CrossSection(const Polygons& contours,
89 FillRule fillrule = FillRule::Positive);
90 CrossSection(const Rect& rect);
91 Polygons ToPolygons() const;
93
98 std::vector<CrossSection> Decompose() const;
99 static CrossSection Compose(const std::vector<CrossSection>&);
100 static CrossSection Square(const vec2 dims, bool center = false);
101 static CrossSection Circle(double radius, int circularSegments = 0);
103
108 bool IsEmpty() const;
109 size_t NumVert() const;
110 size_t NumContour() const;
111 Rect Bounds() const;
112 double Area() const;
114
118 CrossSection Translate(const vec2 v) const;
119 CrossSection Rotate(double degrees) const;
120 CrossSection Scale(const vec2 s) const;
121 CrossSection Mirror(const vec2 ax) const;
122 CrossSection Transform(const mat2x3& m) const;
123 CrossSection Warp(std::function<void(vec2&)> warpFunc) const;
124 CrossSection WarpBatch(std::function<void(VecView<vec2>)> warpFunc) const;
125 CrossSection Simplify(double epsilon = 1e-6) const;
126 CrossSection Offset(double delta, JoinType jt = JoinType::Round,
127 double miter_limit = 2.0, int circularSegments = 0) const;
129
134 CrossSection Boolean(const CrossSection& second, OpType op) const;
136 const std::vector<CrossSection>& crossSections, OpType op);
137 CrossSection operator+(const CrossSection&) const;
139 CrossSection operator-(const CrossSection&) const;
141 CrossSection operator^(const CrossSection&) const;
144
148 CrossSection Hull() const;
149 static CrossSection Hull(const std::vector<CrossSection>& crossSections);
150 static CrossSection Hull(const SimplePolygon pts);
151 static CrossSection Hull(const Polygons polys);
153
154 private:
155 mutable std::mutex pathsMutex_;
156 mutable std::shared_ptr<const PathImpl> paths_;
157 mutable mat2x3 transform_ = la::identity;
158 // Propagated drift budget, analogous to Manifold::Impl::tolerance_.
159 mutable double tolerance_ = 0.0;
160 CrossSection(std::shared_ptr<const PathImpl> paths);
161 std::shared_ptr<const PathImpl> GetPaths() const;
162};
163
164} // namespace manifold
CrossSection Boolean(const CrossSection &second, OpType op) const
Definition cross_section.cpp:347
CrossSection & operator+=(const CrossSection &)
Definition cross_section.cpp:412
Polygons ToPolygons() const
Definition cross_section.cpp:763
CrossSection WarpBatch(std::function< void(VecView< vec2 >)> warpFunc) const
Definition cross_section.cpp:569
CrossSection operator+(const CrossSection &) const
Definition cross_section.cpp:404
CrossSection operator^(const CrossSection &) const
Definition cross_section.cpp:437
CrossSection Translate(const vec2 v) const
Definition cross_section.cpp:484
CrossSection Mirror(const vec2 ax) const
Definition cross_section.cpp:521
::manifold::JoinType JoinType
Definition cross_section.h:81
CrossSection & operator-=(const CrossSection &)
Definition cross_section.cpp:429
static CrossSection Square(const vec2 dims, bool center=false)
Definition cross_section.cpp:317
std::vector< CrossSection > Decompose() const
Definition cross_section.cpp:464
CrossSection Transform(const mat2x3 &m) const
Definition cross_section.cpp:535
CrossSection Offset(double delta, JoinType jt=JoinType::Round, double miter_limit=2.0, int circularSegments=0) const
Definition cross_section.cpp:640
CrossSection Rotate(double degrees) const
Definition cross_section.cpp:495
static CrossSection BatchBoolean(const std::vector< CrossSection > &crossSections, OpType op)
Definition cross_section.cpp:364
size_t NumContour() const
Definition cross_section.cpp:741
bool IsEmpty() const
Definition cross_section.cpp:746
FillRule
Definition cross_section.h:69
@ Positive
Only sub-regions with winding counts > 0 are filled.
Definition cross_section.h:72
@ NonZero
Only non-zero sub-regions are filled.
Definition cross_section.h:71
@ EvenOdd
Only odd numbered sub-regions are filled.
Definition cross_section.h:70
@ Negative
Only sub-regions with winding counts < 0 are filled.
Definition cross_section.h:73
CrossSection & operator^=(const CrossSection &)
Definition cross_section.cpp:445
CrossSection Simplify(double epsilon=1e-6) const
Definition cross_section.cpp:601
CrossSection Hull() const
Definition cross_section.cpp:688
CrossSection Warp(std::function< void(vec2 &)> warpFunc) const
Definition cross_section.cpp:556
double Area() const
Definition cross_section.cpp:724
size_t NumVert() const
Definition cross_section.cpp:731
CrossSection()
Definition cross_section.cpp:197
CrossSection Scale(const vec2 s) const
Definition cross_section.cpp:508
static CrossSection Compose(const std::vector< CrossSection > &)
Definition cross_section.cpp:454
Rect Bounds() const
Definition cross_section.cpp:752
CrossSection operator-(const CrossSection &) const
Definition cross_section.cpp:421
static CrossSection Circle(double radius, int circularSegments=0)
Definition cross_section.cpp:333
Definition vec_view.h:32
constexpr double degrees(double a)
Definition common.h:90
OpType
Boolean operation type: Add (Union), Subtract (Difference), and Intersect.
Definition common.h:626
std::vector< SimplePolygon > Polygons
Set of polygons with holes. Order of contours is arbitrary. Can contain any depth of nested holes and...
Definition common.h:155
std::vector< vec2 > SimplePolygon
Single polygon contour, wound CCW. First and last point are implicitly connected. Should ensure all i...
Definition common.h:147
JoinType
Definition common.h:637
@ Round
Definition common.h:641
Definition cross_section.cpp:32
Axis-aligned 2D box, primarily for bounding.
Definition common.h:460