interface MeshOptions {
    faceID?: Uint32Array;
    halfedgeTangent?: Float32Array;
    mergeFromVert?: Uint32Array;
    mergeToVert?: Uint32Array;
    numProp: number;
    runIndex?: Uint32Array;
    runOriginalID?: Uint32Array;
    runTransform?: Float32Array;
    triVerts: Uint32Array;
    vertProperties: Float32Array;
}

Properties

faceID?: Uint32Array
halfedgeTangent?: Float32Array
mergeFromVert?: Uint32Array
mergeToVert?: Uint32Array
numProp: number
runIndex?: Uint32Array
runOriginalID?: Uint32Array
runTransform?: Float32Array
triVerts: Uint32Array
vertProperties: Float32Array