manifold-3d
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    Function setMorphEnd

    • Apply a morphing animation to the input manifold. Specify the end function which will be applied to the vertex positions of the last frame and linearly interpolated across the length of the overall animation. This animation will only be shown if this manifold is used directly on a GLTFNode.

      Parameters

      • manifold: Manifold

        The object to add morphing animation to.

      • func: (v: Vec3) => void

        A warping function to apply to the last animation frame.

      Returns void