Convert Euler angles to a quaternion.
Rotations are applied in XYZ order. That is roll first, then pitch and finally yaw. This matches the behaviour of Manifold.rotate().
XYZ
Manifold.rotate()
Degrees, in XYZ format.
Convert Euler angles to a quaternion.
Rotations are applied in
XYZorder. That is roll first, then pitch and finally yaw. This matches the behaviour ofManifold.rotate().